Minesweeper Mania has a very basic gameplay style. In its original form, mines are scattered throughout a board. This board is divided into cells, which have three states: uncovered, covered, and flagged. A covered cell is blank and clickable, while an uncovered cell is exposed, either containing a number, or a mine. When a cell is uncovered by a player click, and if it bears a mine, the game ends. A flagged cell is similar to a covered one, in the way that mines are not triggered when a cell is flagged, and it is impossible to lose through the action of flagging a cell. However, flagging a cell implies that a player thinks there is a mine underneath, which causes the game to deduct an available mine from the display.